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Mesh cleanup

 

3D Printing requires that the mesh be watertight and free of self-intersecting facets, or other defects. The Cleanup tools identify and fix mesh defects.

 

Checking meshes

Use the Check Mesh tool to list problems with the Mesh that will adversely affect the 3D Printing process.

Problems detected include the following:

To check a mesh:

  1. Select a mesh in the Structure treeClosed
  2. Click the Check Mesh tool
  3. A dialog appears listing any issues found

 The Check Mesh tool can also be used in an Action-ObjectClosed workflow by entering the tool and then selecting the mesh.

Automatically fixing a mesh

Use the Auto Fix tool to automatically search for, and fix any mesh defects.

The Auto Fix tool performs the following sequence:

  1. Fix self-intersections
  2. Close holes using the methods described the find and fix example below.
  3. Recheck for self-intersections
  4. Fix self-intersections
  5. Remove void shells
  6. Fix inverted normals
  7. Fix non-manifold edges and vertices
Additive Manufacturing technology is capable of producing interior voids (enclosed, hollow spaces) that would not be possible with traditional manufacturing methods. Depending on the additive process used, the void may contain unused resin, powder, or support materials. If voids need to be in the finished part, it is good practice to build it in halves or add access holes to remove the unused materials.

To Auto Fix a mesh:

  1. Click the Auto Fix tool
  2. Select a mesh in the Graphics window
  3. Problem areas are fixed

Mesh intersections

Use the Intersections tool to highlight areas of self-intersection. 

To check for intersections:

  1. Click the Intersections tool
  2. Select a mesh in the Graphics window
  3. Areas of self-intersection are highlighted
  4. Click Complete to fix the intersections

Holes in meshes

You can find and fix holes using the Holes tool. It works like other Find-and-Fix tools in the Repair tab.

In the mouse example below, the button needs a smooth fill and the bottom simply needs to be capped.

To find and fix holes in meshes:

  1. Click the Holes tool to highlight holes in the mesh.

  2. Click the Exclude Problem tool guide.
  3. Select the bottom hole because it needs to be flat and the button needs to be smooth.

    If there are more than one holes to exclude, you can use box-selection.

  4. Choose the Patch option.
  5. Click the Complete tool guide.
  6. The button is filled in smoothly and the bottom hole is highlighted again.

  7. Click the Cap option.
  8. Click the Complete tool guide to cap the bottom

 

Mesh sharps

Meshes may contain sharp spikes that need to be flattened. You can use the Fix Sharps tool to find and fix any sharps in the mesh. It works like other Find-and-Fix tools in the Repair tab.

 

There are several options to control how sharps are fixed.

To find and fix sharps:

  1. Click the Sharps tool.
  2. Based on the options settings, if any sharps are found, they are highlighted.

    Convex and concave sharps are found.

     

  3. (Optional) Change the option settings as needed.
  4. Use the Select Problem tool guide to select and fix individual sharps.

    The concave sharp is flattened.

     

  5. Use the Exclude Problem to exclude problem areas.
  6. Use the Select Geometry tool guide to select areas not found automatically by the tool.
  7. Click Complete to fix all remaining highlighted sharps.

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