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Flythrough is a display mode intended to give you the impression you are inside the model looking around.
When setting up a flythrough mode, typically the screen is split with one viewport to show the camera position and one for flying through.
Click the Show Camera Options button in the Display tab
button to activate Flythrough in Viewport 1
MMB positions the spin center where you clicked the MMB
MMB+Alt rotates around the Camera position
to show viewport numbers
, click the Show Camera button 

tool
tool
(light blue line), Target
End (blue dot), or Camera End (green dot).
Handle to position the camera
End remains fixed as if you are walking around the Target
End while keeping your eyes pointed at the Target
End.
End while maintaining the Camera End position. This has the effect of moving the object in space while keeping the Camera fixed (like moving the object while keeping your eyes pointed at the camera).
Handle reorients after the move to show that it remained pointed at the camera during the drag.
moves the Camera as a wholeWith the Camera attached to a curve, you can use the Move
Along Trajectory
tool guide to move the camera along a predetermined path.
to Move


Along Trajectory
tool guide



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