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Inserting planes

 

You can define a plane by selecting various faces, edges, axes, or lines in your design. You can select any combination of coplanar axes, curves, edges, and coordinate axes.

The plane will extend a small amount beyond the edges of the face to make it easier to work with. The plane will maintain this margin around all the objects in your design, extending and trimming itself as you add, remove, or move solids within your design.

Planes are useful for creating layouts and annotations. Planes are not linked to the geometry used to create them; they must be explicitly selected to move along with other items. You can also use a plane to quickly clip your design to show only the geometry behind the plane.

To insert a plane

  1. Click PlaneClosed in the Create group on the DesignClosed tab.

  2. Select one of the following:

     

    Select a: To insert a plane:

    Planar faceClosed

    That contains the face

    Planar face and point

    Through the point and parallel to the face

    Planar face and edge

    Through the edge and perpendicular to the face (useful when creating a sweep path)

    Two parallel planar faces

    At the midpoint between the two faces

    Axial or cylindrical face

    TangentClosed to the face at the selection point

    Two axial faces with parallel axes

    Tangent to both faces as close as possible to the selection points

    Planar edgesClosed

    That contains the edges

    AxisClosed

    That contains the axis

    Two axes

    That contains the axes

    Two origin axes

    That contains the axes

    An origin

    Three orthogonal planes

    Axis (or line) and one point

    That contains the axis (or line) and the point

    End point of any line

    Through the end point and normal to the line at the end point

    Control point of a spline

    Through the selected point and perpendicular to the plane that contains the spline

    Three points

    That contains those three points

    Line sketched on a plane

    Through the line and normal to the plane

    Line and point on the line

    Through the line and the point

    Two planar lines

    That contains those two lines

    Two points

    Through the two points

    Two points and a Plane or planar face

    Through the two points and perpendicular to selected plane or planar face

  3. (Optional) Click the Build Plane tool guide to select reference objects, then select a temporary (dotted) plane to create the one that you want from the possible planes. See Inserting temporary points, axes, and planes for detailed information about creating temporary planes.

     

  4. An error message is displayed in the status bar if your selection does not define a plane.

     

To insert a plane tangent to a cylinder and parallel to a plane

Select a plane, Ctrl+click a cylinder, then click the Plane tool.

To insert a plane tangent to a cylinder and perpendicular to a plane

Select a cylinder, Ctrl+click a plane, then click the Plane tool.

To insert a plane through the mid-point between two points

  1. Select the Plane tool.

  2. In 3D mode or Section modeClosed, Alt+Shift+click two points to create a temporary plane that includes the midpoint.

  3. Click the temporary plane.

To insert a plane parallel to the screen

  1. Select the Plane tool.

  2. Activate the Align to Screen tool guide  

  3. Hover over geometry to preview the plane through the selected geometry and parallel to the screen.

  4. Select the geometry to create the plane.

To clip your design with a plane

Right-click a plane and select ClipClosed with Plane. To restore the view of your design, right-click the plane and select Clip with Plane again.

Planes, axes, and annotations are not clipped.

Examples

An edge and the axis of a coordinate object selected to create a plane.

To change the appearance of a plane

You can use the FillClosed,Outline, and Clipface options to change the appearance of a plane.


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